Welcome to my portal!
Here you will find information and resources on music, interactive sound and digital signal processing, as well as open source software and the work I do. Go here for a description of me and my work, otherwise browse around in the menu.
News
- 10/02/2021
- Audio Programming Environment gets a massive upgrade to 0.5.0, now with C++ powered by LLVM! Check out the new features
- 29/08/2020
- Slumb released yet another album! Check out "Save Our Selves" here!
- 17/12/2018
- My band Slumb just released a new album called "Objectives". Check it out!
- 23/10/2018
- (Unity) Megacity tech demo released! Check out a brief overview of the work we did here
- 18/7/2017
- Signalizer updated to v. 0.3.2 - now with oscilloscope! Check out the demo
- 4/6/2017
- My band Slumb just released a new album called "Flux". Check it out!
- 29/5/2017
- Djeff just released a new album called "In Bloom" that I mixed and produced. Check them out!
- 22/3/2017
- Site moved to another server, Signalizer mailing list broke, so resubmit here if you want
- 22/3/2017
- Thesis on sound occlusion uploaded here
- 12/2/2017
- Unity project with Blunt procedural audio examples created here
- 12/2/2017
- Surfing the Wave repository now public here
- 8/1/2017
- Experimental support for GNU/Linux for Signalizer v. 0.2.10, more info here
- 29/8/2016
- Signalizer v. 0.2.9 released, more info here
- 25/4/2016
- Signalizer v. 0.2.7 released at it's page
- 25/4/2016
- A mailing list for Signalizer has been created here (see more here)
- 19/4/2016
- Signalizer v. 0.2.6 released at it's page
- 16/4/2016
- Signalizer's public alpha release is online at it's page.
- 27/10/2015
- Download links for Audio Programming Environment binaries added.
- 25/10/2015
- Blunt procedural C# audio library updated with tutorials and example code.
- 24/8/2015
- Page launched!