ape  0.5.0
Audio Programming Environment
Functions
CompilerBindings.h File Reference
#include "APE.h"
#include "Project.h"

Go to the source code of this file.

Functions

EXPORTED APE_Status APE_API CreateProject (APE_Project *p)
 
EXPORTED APE_Status APE_API CompileProject (APE_Project *p)
 
EXPORTED APE_Status APE_API InitProject (APE_Project *p)
 
EXPORTED APE_Status APE_API ActivateProject (APE_Project *p)
 
EXPORTED APE_Status APE_API DisableProject (APE_Project *p, int misbehaved)
 
EXPORTED APE_Status APE_API ProcessReplacing (APE_Project *p, const float *const *in, float *const *out, size_t sampleFrames)
 
EXPORTED APE_Status APE_API OnEvent (APE_Project *p, APE_Event *e)
 
EXPORTED APE_Status APE_API ReleaseProject (APE_Project *p)
 
EXPORTED APE_Status APE_API CleanCache ()
 

Function Documentation

◆ ActivateProject()

EXPORTED APE_Status APE_API ActivateProject ( APE_Project p)

◆ CleanCache()

EXPORTED APE_Status APE_API CleanCache ( )

◆ CompileProject()

EXPORTED APE_Status APE_API CompileProject ( APE_Project p)

◆ CreateProject()

EXPORTED APE_Status APE_API CreateProject ( APE_Project p)

◆ DisableProject()

EXPORTED APE_Status APE_API DisableProject ( APE_Project p,
int  misbehaved 
)

◆ InitProject()

EXPORTED APE_Status APE_API InitProject ( APE_Project p)

◆ OnEvent()

EXPORTED APE_Status APE_API OnEvent ( APE_Project p,
APE_Event e 
)

◆ ProcessReplacing()

EXPORTED APE_Status APE_API ProcessReplacing ( APE_Project p,
const float *const *  in,
float *const *  out,
size_t  sampleFrames 
)

◆ ReleaseProject()

EXPORTED APE_Status APE_API ReleaseProject ( APE_Project p)